sgRendererES2 Class Reference

#include <sgRendererES2.h>

Inheritance diagram for sgRendererES2:
sgRenderer

List of all members.

Public Member Functions

BOOL init ()
void render ()
BOOL resizeFromLayer (CAEAGLLayer *layer)
void setMaterial (sgMaterial *mat)
void renderObjects (sgObject *first)
void renderOptimized (sgOptimizedMesh *first)
void renderPanels (sgPanel *first)

Detailed Description

OpenGL ES 2.0 renderer class. This is the renderer class which will render the scene if only OpenGL ES 2.0 is supported. DonĀ“t touch this and use sgRenderer instead.


Member Function Documentation

BOOL sgRendererES2::init (  )  [virtual]

Initialize. Initializes an instance of this class.

Reimplemented from sgRenderer.

void sgRendererES2::render (  )  [virtual]

Render. Makes this renderer render.

Reimplemented from sgRenderer.

BOOL sgRendererES2::resizeFromLayer ( CAEAGLLayer *  layer  )  [virtual]

Resize from layer. Resizes all render buffers to the new size of the layer.

Parameters:
layer pointer to the iPhones rendering layer

Reimplemented from sgRenderer.


The documentation for this class was generated from the following files:
Generated on Thu Jun 3 13:31:04 2010 for iSDGE by  doxygen 1.6.3