| calculateFaceNormal(sgVertex *vertex, sgVertex *neighbour_a, sgVertex *neighbour_b) | sgMesh | |
| calculateNormals() | sgMesh | |
| destroy() | sgBase | [virtual] |
| indexnum | sgMesh | |
| indices | sgMesh | |
| invertTexCoordsX() | sgMesh | |
| invertTexCoordsY() | sgMesh | |
| prepareAnimation() | sgMesh | |
| setAnimation(const char *name, float percent) | sgMesh | |
| sgBase() | sgBase | |
| vertexformat | sgMesh | |
| vertexnum | sgMesh | |
| vertices | sgMesh | |
| ~sgMesh() | sgMesh |
1.6.3