createTexture2D(const char *filename, BOOL mipmaps=TRUE) | sgTexture | |
createTexture2D(float width, float height) | sgTexture | |
destroy() | sgBase | [virtual] |
getTexture2D(const char *filename, BOOL mipmaps=TRUE) | sgTexture | [static] |
height | sgTexture | |
loaded | sgTexture | |
setParameteri(unsigned int pname, unsigned int param) | sgTexture | |
sgBase() | sgBase | |
sgTexture() | sgTexture | |
texid | sgTexture | |
width | sgTexture | |
~sgTexture() | sgTexture |