dist(sgVector2 &other) | sgVector2 | |
dot(sgVector2 &other) | sgVector2 | |
length() | sgVector2 | |
makeIdentity() | sgVector2 | |
normalize() | sgVector2 | |
operator!=(const sgVector2 &other) | sgVector2 | |
operator*(const sgVector2 &other) | sgVector2 | |
operator*(const float &other) | sgVector2 | |
operator*=(const sgVector2 &other) | sgVector2 | |
operator*=(const float &other) | sgVector2 | |
operator+(const sgVector2 &other) | sgVector2 | |
operator+(const float &other) | sgVector2 | |
operator+=(const sgVector2 &other) | sgVector2 | |
operator+=(const float &other) | sgVector2 | |
operator-(const sgVector2 &other) | sgVector2 | |
operator-(const float &other) | sgVector2 | |
operator-=(const sgVector2 &other) | sgVector2 | |
operator-=(const float &other) | sgVector2 | |
operator/(const sgVector2 &other) | sgVector2 | |
operator/(const float &other) | sgVector2 | |
operator/=(const sgVector2 &other) | sgVector2 | |
operator/=(const float &other) | sgVector2 | |
operator=(const sgVector2 &other) | sgVector2 | |
operator=(const float &other) | sgVector2 | |
operator==(const sgVector2 &other) | sgVector2 | |
sgVector2(float x_=0.0f, float y_=0.0f) | sgVector2 | |
sgVector2(const sgVector2 &other) | sgVector2 | |
x | sgVector2 | |
y | sgVector2 |