| dist(sgVector2 &other) | sgVector2 | |
| dot(sgVector2 &other) | sgVector2 | |
| length() | sgVector2 | |
| makeIdentity() | sgVector2 | |
| normalize() | sgVector2 | |
| operator!=(const sgVector2 &other) | sgVector2 | |
| operator*(const sgVector2 &other) | sgVector2 | |
| operator*(const float &other) | sgVector2 | |
| operator*=(const sgVector2 &other) | sgVector2 | |
| operator*=(const float &other) | sgVector2 | |
| operator+(const sgVector2 &other) | sgVector2 | |
| operator+(const float &other) | sgVector2 | |
| operator+=(const sgVector2 &other) | sgVector2 | |
| operator+=(const float &other) | sgVector2 | |
| operator-(const sgVector2 &other) | sgVector2 | |
| operator-(const float &other) | sgVector2 | |
| operator-=(const sgVector2 &other) | sgVector2 | |
| operator-=(const float &other) | sgVector2 | |
| operator/(const sgVector2 &other) | sgVector2 | |
| operator/(const float &other) | sgVector2 | |
| operator/=(const sgVector2 &other) | sgVector2 | |
| operator/=(const float &other) | sgVector2 | |
| operator=(const sgVector2 &other) | sgVector2 | |
| operator=(const float &other) | sgVector2 | |
| operator==(const sgVector2 &other) | sgVector2 | |
| sgVector2(float x_=0.0f, float y_=0.0f) | sgVector2 | |
| sgVector2(const sgVector2 &other) | sgVector2 | |
| x | sgVector2 | |
| y | sgVector2 |
1.6.3