00001 // 00002 // sgAction.h 00003 // Engine 00004 // 00005 // Created by Nils Daumann on 30.04.10. 00006 // Copyright (c) 2010 Nils Daumann 00007 00008 // Permission is hereby granted, free of charge, to any person obtaining a copy 00009 // of this software and associated documentation files (the "Software"), to deal 00010 // in the Software without restriction, including without limitation the rights 00011 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00012 // copies of the Software, and to permit persons to whom the Software is 00013 // furnished to do so, subject to the following conditions: 00014 00015 // The above copyright notice and this permission notice shall be included in 00016 // all copies or substantial portions of the Software. 00017 00018 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00019 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00020 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00021 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00022 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00023 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00024 // THE SOFTWARE. 00025 00026 #import "sgEntity.h" 00027 @class sgView; 00028 00032 class sgAction 00033 { 00034 public: 00035 00041 virtual void onInit(sgEntity *e); 00042 00048 virtual void onDraw(float timestep); 00049 00054 virtual void onDestroy(); 00055 00060 sgEntity *ent; 00061 };