#include <sgRendererES1.h>
Public Member Functions | |
| BOOL | init () |
| void | render () |
| BOOL | resizeFromLayer (CAEAGLLayer *layer) |
| void | setMaterial (sgMaterial *mat) |
| void | renderObjects (sgObject *first) |
| void | renderOptimized (sgOptimizedMesh *first) |
| void | renderPanels (sgPanel *first) |
OpenGL ES 1.1 renderer class. This is the renderer class which will render the scene if only OpenGL ES 1.1 is supported. Don“t touch this and use sgRenderer instead.
| BOOL sgRendererES1::init | ( | ) | [virtual] |
Initialize. Initializes an instance of this class.
Reimplemented from sgRenderer.
| void sgRendererES1::render | ( | ) | [virtual] |
Render. Makes this renderer render.
Reimplemented from sgRenderer.
| BOOL sgRendererES1::resizeFromLayer | ( | CAEAGLLayer * | layer | ) | [virtual] |
Resize from layer. Resizes all render buffers to the new size of the layer.
| layer | pointer to the iPhones rendering layer |
Reimplemented from sgRenderer.
1.6.3